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Cyberpunk 2077 releases hotfix 1.05 to consoles, set to come to PC later

Afterward a crazy start week for Cyberpunk 2077, developer CD Projekt Red released hotfix 1.05 Friday night, which is set up to bring various fixes to both PC and consoles. It'south now bachelor for Xbox and PlayStation, and will exist bachelor for PCs at a later date.

Some highlights include a number of mission-specific questions, including moments when Delamain appeared upside down and issues with receiving calls from certain NPCs — whether you received too many of them or not plenty. The big change for console players regards visual improvements when Chromatic Aberration and Flick Grain are on. For PC players, there are optimizations for certain AMD Ryzen users and the removal of a file that was left over from development.

This is the 2nd update that's rolled out for Cyberpunk 2077 mail service-launch (not including the Day One patch). The previous one, hotfix one.04, which also sought to fix a number of random issues across the lath, including working to modify flashing lights in the game to reduce the risk of epileptic seizures in players.

There are plenty of fixes in the works for the game, including ii major updates planned for Jan and February. The company admitted that the Xbox 1 and PS4 versions of the game weren't ready and likewise announced this calendar week that it would be offering refunds for the game, including concrete editions.

Quests

  • Jackie volition no longer disappear in The Pickup or The Heist.
  • Stock-still an event preventing players from landing the helicopter in Dear like Burn.
  • Stock-still an issue with Takemura not calling in Play information technology Safe.
  • It'south no longer possible to trigger the aforementioned dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Tempest.
  • Fast travelling before the meet with Tyger Claws no longer breaks progression in I Fought the Law.
  • Stock-still an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's inflow was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a consequence of gainsay.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly afterward leaving Viktor's dispensary.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweetness Dreams shouldn't prevent other characters from calling you anymore.
  • Brick's detonator should now be properly interactable for players to disarm. Or gear up off. Your phone call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an outcome with non receiving new calls or letters later on running besides far away from Frank in State of war Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate as well fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in bug with progression.
  • Stock-still issues with starting Gig: Getting Warmer...
  • Fixed an event with non receiving new calls or messages after Pyramid Song has been abased midway.
  • Stock-still an issue whereby Delamain cadre could be already broken when thespian enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain non appearing or doing nix outside the Afterlife in The Heist.
  • Fixed an upshot with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby information technology was impossible to talk to the bouncer in front end of Lizzie's in The Information.
  • Added description for Don't Lose Your Listen in the Periodical.
  • Fixed an consequence preventing player from saving, using fast travels, and talking to other NPCs afterward reloading a relieve with an agile call with Frank in State of war Pigs.
  • Fixed an issue with Panam non calling about any other affair until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum post-obit V after The Pickup is finished.

Gameplay

  • Improved the reaction times of NPCs taking comprehend.
  • Corrected the number of shots needed to kill civilians from a altitude while in combat.

Visual

  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • 5'southward mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more small-scale in the inventory preview later the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Dear.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Law-breaking Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby afterward a braindance information technology was possible to exist stuck in third person view with no caput.
  • Silencer icons are no longer displayed with no image in the inventory.

UI

  • Stock-still an issue with weapon crosshair persisting on screen.
  • The inventory bill of fare no longer closes immediately after opening it for the first fourth dimension after leaving a motorcar.
  • Stock-still an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not piece of work.

Functioning & Stability

  • Multiple stability improvements, including crash fixes.

Miscellaneous

  • Offscreen explosions make noise now.

PC-specific

  • [AMD SMT] Optimized default core/thread utilization for 4-cadre and 6-core AMD Ryzen(tm) processors. 8-core, 12-cadre and 16-cadre processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that functioning improvement occurs only on CPUs with six cores and less.
  • Fixed an effect with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the stop of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could pb to crashes or blocked quests. This doesn't hateful nosotros don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too brilliant in comparing to the surroundings.
  • Fixed an event with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate retention usage. It had no event on how much retentivity was actually allocated). Perceived functioning increase after editing the file may have been related to restarting the game.

Console-specific

  • Improved epitome sharpness with Chromatic Abnormality and Film Grain on.
  • Settings should no longer reset to default subsequently several game session restarts.
  • Stock-still visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is agile no longer ends in player wellness bar non beingness displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier upshot with settings reset.
  • Fixed an issue whereby it was possible to autumn down the lift shaft in Megabuilding H8 in Automated Love.

A night and gritty globe

Cyberpunk 2077 Reco Image

Cyberpunk 2077

The standard for next-gen.

Cyberpunk 2077 is the latest projection from CD Projekt Blood-red, the developers behind the Witcher iii. To follow up the game that divers a generation of gaming, Cyberpunk 2077 needed to exist huge, aggressive, and captivating.

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Source: https://www.windowscentral.com/cyberpunk-2077-hotfix-105-now-live-consoles-coming-pc-soon

Posted by: chisolmgrephersur.blogspot.com

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